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#include "data-structure/segtree/dynamic-segtree.hpp"
必要なノードだけ作るセグメント木。
基本機能はdata-structure/segtree/segtree.hpp
と同じ。
テンプレート引数id_min, id_max
に添字として取りうる最小値と最大値を入れて使う。
#pragma once
#include <array>
#include <cassert>
#include <vector>
template <class Monoid, long long id_min, long long id_max>
class DynamicSegtree {
public:
using T = typename Monoid::value_type;
explicit DynamicSegtree() : root(nullptr) {}
void set(long long p, T val) { set(root, id_min, id_max, p, val); }
T get(long long p) { return get(root, id_min, id_max, p); }
T prod(long long l, long long r) { return prod(root, id_min, id_max, l, r); }
private:
struct Node {
T val;
std::array<Node *, 2> ch;
Node() : val(Monoid::e()), ch({nullptr, nullptr}) {}
Node(T val) : val(val), ch({nullptr, nullptr}) {}
};
Node *root;
void set(Node *&node, long long l, long long r, long long p, T val) {
if(node == nullptr) node = new Node();
if(r - l == 1) {
node->val = val;
return;
}
long long mid = (l + r) / 2;
if(p < mid)
set(node->ch[0], l, mid, p, val);
else
set(node->ch[1], mid, r, p, val);
node->val =
Monoid::op(node->ch[0] == nullptr ? Monoid::e() : node->ch[0]->val,
node->ch[1] == nullptr ? Monoid::e() : node->ch[1]->val);
}
T get(Node *&node, long long l, long long r, long long p) {
if(node == nullptr) return Monoid::e();
if(r - l == 1) return node->val;
long long mid = (l + r) / 2;
if(p < mid)
return get(node->ch[0], l, mid, p);
else
return get(node->ch[1], mid, r, p);
}
T prod(Node *&node, long long l, long long r, long long ql, long long qr) {
if(node == nullptr or (qr <= l or r <= ql)) return Monoid::e();
if(ql <= l and r <= qr) return node->val;
long long mid = (l + r) / 2;
return Monoid::op(prod(node->ch[0], l, mid, ql, qr),
prod(node->ch[1], mid, r, ql, qr));
}
};
#line 2 "data-structure/segtree/dynamic-segtree.hpp"
#include <array>
#include <cassert>
#include <vector>
template <class Monoid, long long id_min, long long id_max>
class DynamicSegtree {
public:
using T = typename Monoid::value_type;
explicit DynamicSegtree() : root(nullptr) {}
void set(long long p, T val) { set(root, id_min, id_max, p, val); }
T get(long long p) { return get(root, id_min, id_max, p); }
T prod(long long l, long long r) { return prod(root, id_min, id_max, l, r); }
private:
struct Node {
T val;
std::array<Node *, 2> ch;
Node() : val(Monoid::e()), ch({nullptr, nullptr}) {}
Node(T val) : val(val), ch({nullptr, nullptr}) {}
};
Node *root;
void set(Node *&node, long long l, long long r, long long p, T val) {
if(node == nullptr) node = new Node();
if(r - l == 1) {
node->val = val;
return;
}
long long mid = (l + r) / 2;
if(p < mid)
set(node->ch[0], l, mid, p, val);
else
set(node->ch[1], mid, r, p, val);
node->val =
Monoid::op(node->ch[0] == nullptr ? Monoid::e() : node->ch[0]->val,
node->ch[1] == nullptr ? Monoid::e() : node->ch[1]->val);
}
T get(Node *&node, long long l, long long r, long long p) {
if(node == nullptr) return Monoid::e();
if(r - l == 1) return node->val;
long long mid = (l + r) / 2;
if(p < mid)
return get(node->ch[0], l, mid, p);
else
return get(node->ch[1], mid, r, p);
}
T prod(Node *&node, long long l, long long r, long long ql, long long qr) {
if(node == nullptr or (qr <= l or r <= ql)) return Monoid::e();
if(ql <= l and r <= qr) return node->val;
long long mid = (l + r) / 2;
return Monoid::op(prod(node->ch[0], l, mid, ql, qr),
prod(node->ch[1], mid, r, ql, qr));
}
};