This documentation is automatically generated by online-judge-tools/verification-helper
#include "graph/namori.hpp"
#pragma once
#include "graph_template.hpp"
template <typename Cost> class Namori : public Graph<Cost> {
public:
using Graph<Cost>::Graph;
using Graph<Cost>::G;
void build() {
int N = (int)G.size();
std::vector<int> deg(N), st;
std::vector<bool> seen(N);
for(int i = 0; i < N; i++) {
deg[i] = (int)G[i].size();
if(deg[i] == 1) {
st.emplace_back(i);
seen[i] = true;
}
}
while(!st.empty()) {
int u = st.back();
st.pop_back();
for(int v : G[u]) {
if(seen[v]) continue;
deg[v]--;
if(deg[v] == 1) {
st.emplace_back(v);
seen[v] = true;
}
}
}
loop_id.resize(N, -1);
std::vector<int> loop;
for(int i = 0; i < N; i++) {
if(seen[i]) continue;
auto dfs = [&](auto &&self, int u) -> void {
loop_id[u] = (int)loop.size();
loop.push_back(u);
seen[u] = true;
for(int v : G[u]) {
if(seen[v]) continue;
self(self, v);
}
};
dfs(dfs, i);
break;
}
for(int i = 0; i < (int)loop.size(); i++) {
auto dfs = [&](auto&& self, int u) -> void {
for(int v : G[u]) {
if(loop_id[v] != -1) continue;
loop_id[v] = loop_id[u];
self(self, v);
}
};
dfs(dfs, loop[i]);
}
}
int operator[](int i) const { return loop_id[i]; }
private:
std::vector<int> loop_id;
};
#line 2 "graph/namori.hpp"
#line 2 "graph/graph_template.hpp"
#include <cassert>
#include <vector>
template <typename Cost = int> struct Edge {
int from, to;
Cost cost;
int id;
Edge() = default;
explicit Edge(int from, int to, Cost cost = 1, int id = -1)
: from(from), to(to), cost(cost), id(id) {}
operator int() const { return to; }
};
template <typename Cost = int> class Graph {
public:
Graph() = default;
explicit Graph(int N) : N(N), M(0), G(N) {}
inline void add_directed_edge(int from, int to, Cost cost = 1) {
assert(0 <= from && from < N);
assert(0 <= to && to < N);
G[from].emplace_back(from, to, cost, M++);
}
inline void add_undirected_edge(int from, int to, Cost cost = 1) {
assert(0 <= from && from < N);
assert(0 <= to && to < N);
G[from].emplace_back(from, to, cost, M);
G[to].emplace_back(to, from, cost, M++);
}
inline size_t size() const { return G.size(); }
inline std::vector<Edge<Cost>> &operator[](const int &i) { return G[i]; }
inline const std::vector<Edge<Cost>> &operator[](const int &i) const {
return G[i];
}
protected:
int N, M;
std::vector<std::vector<Edge<Cost>>> G;
};
template <class Cost = int> using Edges = std::vector<Edge<Cost>>;
#line 4 "graph/namori.hpp"
template <typename Cost> class Namori : public Graph<Cost> {
public:
using Graph<Cost>::Graph;
using Graph<Cost>::G;
void build() {
int N = (int)G.size();
std::vector<int> deg(N), st;
std::vector<bool> seen(N);
for(int i = 0; i < N; i++) {
deg[i] = (int)G[i].size();
if(deg[i] == 1) {
st.emplace_back(i);
seen[i] = true;
}
}
while(!st.empty()) {
int u = st.back();
st.pop_back();
for(int v : G[u]) {
if(seen[v]) continue;
deg[v]--;
if(deg[v] == 1) {
st.emplace_back(v);
seen[v] = true;
}
}
}
loop_id.resize(N, -1);
std::vector<int> loop;
for(int i = 0; i < N; i++) {
if(seen[i]) continue;
auto dfs = [&](auto &&self, int u) -> void {
loop_id[u] = (int)loop.size();
loop.push_back(u);
seen[u] = true;
for(int v : G[u]) {
if(seen[v]) continue;
self(self, v);
}
};
dfs(dfs, i);
break;
}
for(int i = 0; i < (int)loop.size(); i++) {
auto dfs = [&](auto&& self, int u) -> void {
for(int v : G[u]) {
if(loop_id[v] != -1) continue;
loop_id[v] = loop_id[u];
self(self, v);
}
};
dfs(dfs, loop[i]);
}
}
int operator[](int i) const { return loop_id[i]; }
private:
std::vector<int> loop_id;
};