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#include "geometry/degree-to-radian.hpp"#pragma once
#include "base.hpp"
namespace geometry {
// 度->ラジアン
inline D degreeToRadian(const D °ree) { return degree * PI / 180.0; }
} // namespace geometry#line 2 "geometry/degree-to-radian.hpp"
#line 2 "geometry/base.hpp"
#include <cmath>
#include <complex>
namespace geometry {
// Point : 複素数型を位置ベクトルとして扱う
// 実軸(real)をx軸、挙軸(imag)をy軸として見る
using D = long double;
using Point = std::complex<D>;
const D EPS = 1e-7;
const D PI = std::acos(D(-1));
inline bool equal(const D &a, const D &b) { return std::fabs(a - b) < EPS; }
} // namespace geometry
#line 4 "geometry/degree-to-radian.hpp"
namespace geometry {
// 度->ラジアン
inline D degreeToRadian(const D °ree) { return degree * PI / 180.0; }
} // namespace geometry